simple, entertaining for a bit, but you could do alot more with it.
also a bug when anyone goes to the help menu (H) you get stuck there and cannot get out.
you got the concept down, good try. but standards are for everyone.
no barrier for the ship if it goes offscreen for any reason you must move it back the same distance, not interactive, graphics bad, no upgrades, no climax. no no no
Really nice, showcasing everyone in a neat collective order. and the countdown.
one thing though, i would put it in the description so its not misleading.
another defining moment of obscure pathetic humor
i understand why you think this is funny, i do, i really do, and when i think of others with anticipation seeing "1 year animation project" i find it a LITTLE amusing, but this is annoying, frustrating, aggravating. 6th time today ive seen something like this.
your not funny, your a mongaloid
nice piece of work kudos
great concept, very good. BUT some of the interfacing i disagree strong with. ie moving and controling troops and the "hero". sometimes they do not move until several clicks and theres a bug that makes them move across the screen if they intersect with friendly forces moving, as if they get stuck like glue. Also the animation could be better ie combat scenes with more vivid bullets and death. it looks like there ants getting squished tops 2 frames. anyways great concept but i think this should be built upon DRASTICALLY
I dont mean to be rude, or unthoughtful but this is not entertaining at all. i would leave text based games of this sort for an ipod but not for a flash game. flash games thrive on interactivity not a or b questions.
i would not do this type of game ever again, but if u must, build upon it drastically, include animation and interactivity such as : punching, stabbing etc that you had in the text storyline of this game.
Im assuming you just don't like the game then hah
I do intend on improving it vastly, don't worry
Putting Wrapping paper on Garbage Is Still Garbage
Im tired of others playcating the same game, and this one in my opinion is a prime example why, nothing new, same as before, differnt look, same game.
I would advise in your future projects for flash games you brainstorm before you create, think of new ways on how to bring back retro games with a twist, OR make A COMPLETE NEW idea for a game, WHAT A CONCEPT!? :-o anyways, there arent enough combinations, only 4-5 on any given screen. i would advise more as well.
nice try, epic fail. But Trying is what counts right?
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